Chapter 11.3: The Battle of Echo Base
Geschrieben von Sven 'McNeel' am Dienstag, 2. Dezember 2008
ImageHeute (02.12.2008) werden um 13 Uhr alle US und Euro Server runtergefahren um Chapter 11.3: The Battle of Echo Base aufzuspielen.

 

Chapter 11.3: The Battle of Echo Base
Publish Notes, December 2, 2008

Battle of Echo Base:

  • A cloning location has been added to Wampa Valley.
  • Turrets in Phase 3 should no longer cause groups of mobs to aggro.
  • You must have at least four players in your group for the NPCs in Aurilia to send you to Hoth. Droids and other non-players will no longer count toward the requirement of four in your group.
  • It is no longer possible to harvest creatures on Hoth.
  • Updates to the AT-ST pathing on the battlefield have been made.
  • Various adjustments have been made to Phase 3, including boss turrets on the Imperial side and a center squad for both sides.
  • Imperial: Imperials can now see the health for the AT-ATs they are protecting on Hoth.
  • Rebel: The Front Door has been removed from Echo Base.
  • Rebel: Room names on the overhead map now change colors from red (start of Phase 2) to white (as Rebels start the evacuation). The evacuation elevator name is yellow.

Gameplay:

  • Snowballs can no longer be thrown at entertainers playing instruments.
  • You can now destroy packed vendors from the vendor control device in your datapad. This operation will destroy the vendor and all items on the vendor.
  • Optimized player health and action pool recalculations.
  • Fixed a pathing error in the Tusken Army heroic encounter.
  • Corrected an issue that caused a crash when exiting the game client in Windows Vista.

Medic:

  • Reckless Stimulation no longer fires when the medic has a full action pool.

Beast Master:

  • Beast enzyme collection icons are now fixed.
  • A Beast Egg that has been made into a Mount Egg now retains the option to be made into a holo-pet.
  • Corrected the size of the tauntaun mount. It is now larger.

UI:

  • Fixed a bug that caused the player status window to become permanently locked.
  • If the mouse is over the button portion of the toolbar it will not set the look at target to objects behind the toolbar.
  • Hiding the HUD in space should now properly hide the 'Leave Ship Station', 'Eject' and 'Holodisc Trainer' buttons.

Star Wars Galaxies Trading Card Game:

  • The B'omarr Greeter loot card now correctly rewards the Greeter instead of the Vendor.



Links:

 
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